In the docs I'm not finding any detailed reference to how the state is actually organized. I know that with TF there's a good amount of up-front consideration necessary for how the code base is organized to avoid issues with blast radius when doing different operations (e.g. https://blog.gruntwork.io/how-to-manage-terraform-state-28f5697e68fa?gi=a302ddf41849). Is that still a necessary consideration in Pulumi?
@white-balloon-205 any details or references to relevant code would be great 🙂